Thursday, 14 November 2013

Neill Blomkamp for Halo AND Mass Effect movie?


 Being a massive Halo and Mass Effect fan the rumours of a film are often coupled with flurries of ideas of what story could be told and inevitably, who should be given the creative lead on the project.

This is where I state my case that Neill Blomkamp is the one and only for BOTH projects. I was gutted to hear when the funding for Neill Blomkamp's Halo fell through, but understandably, spending 200 Million + on a film that wouldn't get a large attraction outside the gamer circle was understandable. This lead to Blomkamp and Peter Jackson to direct and produce District 9 (based on short Alive in Joburg) and when I went to see it, I was left bittersweet. Realising Neill Blomkamp could direct such an amazing original film and rich action left me happy, but also sad when I realised what he could of done to the Halo Universe. Universe being the key word.

Neill Blomkamp has been quoted in saying that his attraction to a film comes not just in the story but the world in which the story takes place which most likely initially attracted him to the Halo Universe as it has so many stories to tell, from the Halo trilogy to the books and it just doesn't stop there. There is boundless space to create an original story, away from Master Chief or already explored events in books (just look at Forward Unto Dawn film, which my mum particularly enjoyed).

The points I make for him to be attached to a Halo movie can be applied to the Mass Effect film as well, with a universe just as rich and accessible to the public outside of the gamer circle. A Mass Effect film would most likely follow the main Mass Effect storyline with Commander Shepard and his squad of multi race aliens and humans. It is here that District 9 and Elysium shows how Neill Blomkamp is perfect for this, with his "prawns" showing him able to create a believable alien able to convey emotion even without speaking English. Imagine Garrus with his original voice actor mixed with Neill Blomkamp's CGI wizardry and Elysiums security robots looking like the LOKI mechs from Mass Effect 2.

Having each game converted to film would require the worlds and locations (Citadel, Virmire, Ilos, Halo) converted perfectly to real life which is where I have no worries if Neill Blomkamp was given creative control.
See here are stills from Elysium, which is just a visual love letter to Halo's iconic horizon and Mass Effect's Presidium .



 Try and tell me that they don't look like these iconic video game locations!



Case closed.

Monday, 23 September 2013

About me and the future of this blog.

Ello,

My names Matthew Williams. I am a 19 year old British kid and have a sometimes unhealthy obsession for games, tv and movies.

My love for anything emanating from a screen began in the 90s (I'm a 90s kid!), specifically 1997 with the original Playstation and 5 games; Croc: Legend of the Gobbos, SpeedFreaks, Crash Bandicoot, Rayman and Grand Theft Auto. These games mixed with my 4 year old imagination threw me into a world where I fired rockets at my friends in races, I ran from boulders while leaping over caverns and I ran over a que of elvis' in a firetruck. Maybe that explains a lot.
some things stay with you
forever

With my obsession with games growing like a steady fire in my heart year by year, when the xbox came out it was like someone poured gasoline on that fire. The Xbox was the first console I owned purely to myself. My own,  so I could spend all my time on Midtown Madness 3 (There is something about causing automobile destruction I love) without my sister wanting to play something else.

It was on the Xbox I first came to the year 2552, where a certain man in a certain green suit discovered a certain ring shaped superstructure in deep space. Though it wasn't the romantic meeting you imagine. It was the second mission, having watched my friend play through the opening mission I was determined to have a go and which is where, to its own merit, Halo was so beautiful I was too distracted from these next generation graphics I didn't bother reading the prompt on how to pick up a weapon. "I'M PRESSING THE BLUE ONE" was screamed through the house which lead me to believe the game was broken and I stopped playing, in my first rage quit.  My inability to read "Hold X" left Halo at the bottom of my game collection for many years until one day I decided to try it again, having watched the incredible E3 Demo of Halo 2 (shame that wasn't like the final game) and the result is me being an avid fan of the games and the universe.  

As the generation came to a close the future was pretty, very very pretty. With the next generation of graphics so came the greatest series of games I have played. GTA IV, GTA V, Mass Effect Trilogy, Halo 3, Call Of Duty 4, Dead Space 2, Uncharted series, Just Cause 2, Far Cry 3, Assassin's Creed, just to name a few.

And so this is where I am now, starting this blog between playing GTA V and sorting out my life. I plan for videos, reviews, news and more for this blog in the future. I plan on covering as much as I can as a 1 man team from the next gen to the current gen systems such as 360, PS3 and PC.

The future I plan and the future it may have may be wildly different but as long as I entertain somebody I will be happy.